Bonus Experience Awards

The party as a whole and individual characters can earn bonus experience awards at the DM’s discretion.

Player Conduct
On time to sessions, good sportsmanship, good role-playing, contributing to the fun, etc.

Class Awards
The use of unique class abilities in a way that helps significantly.

Treasure
The value of coins, gems, trade goods, art objects, and the like if given to charity, donated to religious institutions, returned to towns, used to pay taxes, etc.

Adventure Objectives
Accomplishing adventure-related tasks, uncovering secret information, using an imaginative solution to a problem, finding hidden treasure, etc.

Bonus Experience Awards

Dungeoneers lsam2